Mineidle

Trading rules

Draft under review. This text is not in effect yet.

1. Who can trade

Direct trades, the Exchange and the market require all of the following:

  • being 18 or older, confirmed when you accept these rules in the game;
  • an account at least 7 days old;
  • a hero at level 15 or higher;
  • two-factor authentication turned on.

Accounts that are banned, or frozen while suspicious activity is reviewed, cannot trade. A frozen account can still play; only trades, the Exchange and the market are blocked.

2. Direct trades

Both players put items and currency in the trade window and both confirm. Any change to an offer clears both confirmations. While the window is open, what was offered stays reserved. When both confirm, everything moves at once, or nothing moves. Trades are logged for 90 days and each player can see their own history.

3. What can be traded

Emeralds, Crystals and items marked as transferable can be traded. Bound Crystals and bound items cannot. Crystals bought in the store stay bound before they can be traded: 30 days when paid by card and 72 hours when paid by Pix.

4. The Exchange

The Exchange swaps Crystals for Emeralds between players, at a rate set by the players’ own offers. Each swap pays a fee of 6 % in Emeralds, which is removed from the game.

5. Limits

There is a daily limit on market volume per account, a daily limit on sales to NPCs and a limit on accounts per device. Values of these limits: [to be defined in review]. Game parameters can change to keep the economy balanced.

6. What the game does not cover

The game has no escrow, seller rating or seller badge. Mineidle does not settle scams, does not return items or currency and does not recognize debts between players. Deals for real money happen outside the game and at the players’ own risk, as described in the terms of use.

7. Bots and multiple accounts

Bots and multiple accounts are forbidden and lead to a ban. Trading patterns are monitored to find them.